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This site is about graphical modifications made for old and famous "First Person Shooter" (FPS) games. These so-called "ports" are usually independent programs, giving a possibility to play the same good-known game with greatly updated graphics (accelerated 3D output, light effects, 3D models, high-res textures), while keeping an original gameplay intact. Re-texturing projects which do not require any additional software to run, are also welcomed here.
The main purpose of this site is presenting a hosting space for ports-related files (ie texture-packs, program files, related dlls and so on) to preserve rare software from being lost and providing a short and simple installation/configuration instructions. No illegal warez here. I hope that the information from this website will be useful for anybody.
Feel free to copy and distribute text materials gathered on this webpage, but please keep the source URL with it.
Current status of a project
The site is mostly inactive at the moment, since I've lost an interest in it's updating. However, I'm planning to keep the information as long as I can pay for a hosting (I hope for next 20 years at least).
I'm also open to any suggestions of collaboration. 1. If there is anybody willing to be an administrator, keep track of projects, submit new versions, provide new installation tutorials and screenshots, describe new FPS game engines - I will help with all the required accesses to admin panel. 2. If some hypotetic person shows a real interest (submits the updates actively in current engine), then I'll quickly rewrite the website using modern technologies, migrate the content and will periodically help with bugfix and usability updates.
This material should not be lost, but I need an active and dedicated help in maintaining the site's content.